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Showing posts with label army list. Show all posts
Showing posts with label army list. Show all posts

Sunday, September 18, 2011

Burning Ring of Fire

Well, just a quick update on my resent history! In my last posts, I went over how I was going to make a Grey Knights Paladins army list. However, I found out shortly thereafter that a friend had already made one! So, I went with a Grey Knights Purifiers list. So, instead of 3 groups of paladins, draigo, and 3 dreadknights, I have 4 squads of purifiers, crowe, 3 dreadknights, 4 razorbacks, and a vindicare at 2000 points.

In all, I'm pleasantly surprised at how well this army list works for me. It has more mobility than my draigo army list, and more firepower. I think it suits my play style better, coming from the Tau like I did. Crowe has done fairly well for me, mainly holding up key units in CC, rather than killing stuff. Oh, and Purifying Flame is not much help vs marines. Not as helpful as Halberds, by a long shot. I have yet to play anything that Purifiers are supposed to "auto-win" against, but these guys play very well against really any marine variant!

Monday, August 15, 2011

Grey Knights: My List and the Reasons Behind It

Well, now that I've decided, I'm going to be creating a Grey Knights Paladin army. Along with the reasons in my previous post, I really like the looks of the models, and the idea of such a small, elite force just laying waste to a battlefield brings joy to my heart. So, what exactly am I planning to include in my army list?

Wednesday, August 10, 2011

College and Warhammer 40k

Well, these are two things that one doesn't normally say together, yet, it is the truth. I am going to college, and I will continue with Warhammer 40k, money and time or no. However, the one issue I will have is space, so I've been looking at different armies that fit close to my playstyle, that I like the looks of, are relatively small, and will be relatively easy to paint. So far, I'm looking at Destroyer+Monolith Necrons, Paladin Grey Knights/Lots o' Dreadnaughts Grey Knights, and Dark Angel Deathwing.

Monday, May 2, 2011

Much Ado about an (old, but we don't mention that) Angry Marine

Well, today I'm going to look at some of the aspects of one of my brother's armies...The Black Templar! Having recently read Helsreach, I have to say that Black Templar are utter beasts. Not only do they do all kinds of awesome stuff in the book, but in regular 40k, who doesn't love assault terminators with twin lightning claws, furious charge, and prefered enemy? Anyway, I've been looking over the codex more thoroughly, and I have to say, being a 4th edition codex has its perks. Ld 10 from a marshal, cheap Typhoons, Min/Max squads of everything, and my most favorite, Power of the Machine Spirit Vindicators! Of course, there are also the downfalls, like marshals only being WS 5, none of them having grenades, and rather expensive anything that hasn't been FAQ'd. But hey, they can still be beasts! So, my next few posts will look further into the depths of the Black Templar, and hopefully surface with a competitive 4th edition codex army (I like being competitive, by the way)!

Thursday, March 10, 2011

Change!

Disclaimer: No, I am not slamming the President. I though this was pretty funny!

So, change. Is it good or bad? It really depends on the kind of change, as well as how much time it takes to let the truth be known. Hopefully, my change in my Tau army will be fast, good change.(Note the hope)
So, on to the change.

Tuesday, February 22, 2011

Life and Warhammer 40k

                
My last post was about the Tournament this Saturday that I am attending with the Tau Empire. Since then, I have been busy number-crunching and building my Tau army list. As this tournament doesn't recquire the models to be painted, it allows me to play without worrying about my half-finished army(half-finished due to moving, studies, and work). I plan to post some pics of my army up soon, but be warned, I am not the best painter, and younger siblings subtract a certain number of years from the lifespans of my painting equipment! But anyways, here is my Tau army list that I will be taking to the Crazy Tournament.


HQ
Shas'El - 112
Missile Pod, Plasma Rifle, Targeting Array, Hard-Wired Multi-Tracker, Hard-Wired Drone Controller, x1 Shield Drone

Elites
XV8 Battlesuit Team - 141
x3 Shas'ui with Twin-Linked Missile Pods, Flamers
XV8 Battlesuit Team - 77
Shas'ui Team Leader with Missile Pod, Plasma Rifle, Targeting Array, Hard-Wired Multi-Tracker
XV8 Battlesuit Team - 77
Shas'ui Team Leader with Missile Pod, Plasma Rifle, Targeting Array, Hard-Wired Multi-Tracker

Troops
Fire Warrior Team - 145
6 Fire Warriors in Devilfish with Disruption Pod
Fire Warrior Team - 145
6 Fire Warriors in Devilfish with Disruption Pod
Fire Warrior Team - 145
6 Fire Warriors in Devilfish with Disruption Pod
Fire Warrior Team - 145
6 Fire Warriors in Devilfish with Disruption Pod

Fast Attack
Piranha - 85
Fusion Blaster, Disruption Pod, Targeting Array, Flechette Dischargers
Piranha - 85
Fusion Blaster, Disruption Pod, Targeting Array, Flechette Dischargers

Heavy Support
Hammerhead - 170
Railgun, Burst Cannons, Disruption Pods, Multi-Tracker, Blacksun Filter
Hammerhead - 170
Railgun, Burst Cannons, Disruption Pods, Multi-Tracker, Blacksun Filter

Total - 1497


As you can see, this army is made to be mobile, fast, and to benefit from long distances. Tactics to come later!

Tuesday, February 15, 2011

1500 Competitive Tau Empire: "The One List"

This is an army list that I made to take on any army. It looks to be pretty competitive, so I wanted to fit in as many Crisis suits as possible, while still having a balanced army list. So, without further ado, here is my 1500 Tau army list:

HQ
Shas’el – 127
               Missile Pod, Plasma Rifle, Targeting Array, Hard-Wired Multi-Tracker, Hard-Wired Drone Controller, x2 Shield Drones

Elites
XV8 Squad – 186
               3 XV8 Battlesuits with Plasma Rifle, Missile Pod, Multi-Tracker
XV8 Squad – 186
               3 XV8 Battlesuits with Plasma Rifle, Missile Pod, Multi-Tracker
XV8 Squad – 186
               3 XV8 Battlesuits with Plasma Rifle, Missile Pod, Multi-Tracker

Troops
Fire Warrior Squad – 70
               7 Fire Warriors
Kroot Carnivore Squad – 70
               10 Kroot Carnivores

Fast Attack
Piranha – 75
               Fusion Blaster, Disruption Pod, Targeting Array
Piranha – 75
               Fusion Blaster, Disruption Pod, Targeting Array
Pathfinder Squad – 169
               7 Pathfinders, Devilfish with Disruption Pod

Heavy Support
XV88 Broadside Squad – 200
2 Broadsides, Shas’ui Team Leader with Advanced Stabilization System, Hard-Wired Target Lock, Hard-Wired Drone Controller, and x2 Shield Drone, Shas’ui with Advanced Stabilization System
Hammerhead Gunship – 155
               Railgun, Burst Cannons, Disruption Pod

Total - 1499


This army list is designed to have a "castle" base of Broadsides, Fire Warriors, Pathfinder's Devilfish, and possibly my Hammerhead, surrounded on the most dangerous front by kroot, while my piranhas and battlesuits bring in the enemy and distract from my more fragile units. Basically, I use the Tau castling tactics, in miniature form. Pathfinders will usually deploy on a hill or similar piece of terrain, while everything else will deploy in or around my castle.

Tuesday, February 1, 2011

Foot Slogging Space Marines

While trying to help out someone on a blog site, I came up with this army list. What the person was looking for was an army list that was not the usual mech army list, and was still competitive. Together we came up with this army list.

Friday, January 21, 2011

Space Wolves: Basic 1500 point army list

This is my basic Space Wolves army list:



HQ
Rune Priest: 120
Wolftooth Necklace, Chooser of the Slain, Living Lightning, Storm Caller
Rune Priest: 115
Wolftooth Necklace, Meltabombs, Living Lightning, Jaws of the World Wolf



ELITES
Wolf Guard Pack: 129
3 Wolf Guard with Combi-melta and Power Fist



TROOPS
Grey Hunters Pack: 185
8 Hunters, meltagun, Wolf Standard, Mark of the Wulfen, Rhino
Grey Hunters Pack: 185
8 Hunters, meltagun, Wolf Standard, Mark of the Wulfen, Rhino
Grey Hunters Pack: 185
8 Hunters, meltagun, Wolf Standard, Mark of the Wulfen, Rhino



FAST ATTACK
Landspeeder - 70
Multi-Melta, Heavy Flamer
Landspeeder - 70
Multi-Melta, Heavy Flamer


HEAVY SUPPORT
Long Fangs Pack : 215 points
1 Squad Leader, 5 Long Fangs with Missile Launchers, Razorback w/ TL Lascannon
Long Fangs Pack : 215 points
1 Squad Leader, 5 Long Fangs with Missile Launchers, Razorback w/ TL Lascannon



Total: 1495






Now to go over my choices for my basic army.



HQ - the Rune Priest is probably the most cost-effective HQ that the Space Wolves can use. Cheap, with a force weapon and a pick of two of some of the greatest psychic powers in the game! The wargear that I have given the rune priests is to keep them individual while beefing up their abilities at the same time.



Elites - Nothing special here, just three wolf guard to be split up to go with my grey hunters. Powerfist is probably the best option to take when having wolf guard lead grey hunters, as it allows for that extra power.



Troops - Again, the most cost-effective troop choice, and probably the best in the game. I chose 8-man squads to allow a wolf guard and rune priest to join each squad in their rhino. The Mark of the Wulfen should be kind of obvious, D6+1 rending attacks instead of just 1! Of course take it! The Wolf Standard in each squad may not seem like much, but it is good in that it leats you re-roll all dice rolls of 1 in one assault face a game. That includes armour saves.


Fast Attack - Probably one of the most versatile choices, the Landspeeders as I have them outfitted are great for tank busting or light infantry slaying.


Heavy Support - Once again, most cost-effective! The Layout for Long Fangs will vary, but there is nothing bad about 10 Missile Launchers, as they are probably the most versatile choice. The Razorbacks are just personal preference to add some more anti-tank into the mix.






Basically, my list takes all the most cost effective units in the codex and maximizes on them. 2 psykers, along with 45 space marines with 5 tanks and 2 skimmers is nothing to look down upon!