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Tuesday, January 25, 2011

Space Marines Heroes

Well, Games Workshop has come out with a tactica of army lists and advice on how to use Marneus Calgar and the other Chapter specific leaders (not for Ultramarines). It looks like there is some good stuff in here. This should be some help fo rthose of you wanting to spruce up your vanilla marines!

Also, Games Workshop's What's New Today article has some advice on how to make the most of your Storm Raven. It is rather interesting to get GW's opinion on this, since I don't think I have seen them do something like this before. They must really want to sell those Storm Ravens!

Friday, January 21, 2011

Space Wolves: Basic 1500 point army list

This is my basic Space Wolves army list:



HQ
Rune Priest: 120
Wolftooth Necklace, Chooser of the Slain, Living Lightning, Storm Caller
Rune Priest: 115
Wolftooth Necklace, Meltabombs, Living Lightning, Jaws of the World Wolf



ELITES
Wolf Guard Pack: 129
3 Wolf Guard with Combi-melta and Power Fist



TROOPS
Grey Hunters Pack: 185
8 Hunters, meltagun, Wolf Standard, Mark of the Wulfen, Rhino
Grey Hunters Pack: 185
8 Hunters, meltagun, Wolf Standard, Mark of the Wulfen, Rhino
Grey Hunters Pack: 185
8 Hunters, meltagun, Wolf Standard, Mark of the Wulfen, Rhino



FAST ATTACK
Landspeeder - 70
Multi-Melta, Heavy Flamer
Landspeeder - 70
Multi-Melta, Heavy Flamer


HEAVY SUPPORT
Long Fangs Pack : 215 points
1 Squad Leader, 5 Long Fangs with Missile Launchers, Razorback w/ TL Lascannon
Long Fangs Pack : 215 points
1 Squad Leader, 5 Long Fangs with Missile Launchers, Razorback w/ TL Lascannon



Total: 1495






Now to go over my choices for my basic army.



HQ - the Rune Priest is probably the most cost-effective HQ that the Space Wolves can use. Cheap, with a force weapon and a pick of two of some of the greatest psychic powers in the game! The wargear that I have given the rune priests is to keep them individual while beefing up their abilities at the same time.



Elites - Nothing special here, just three wolf guard to be split up to go with my grey hunters. Powerfist is probably the best option to take when having wolf guard lead grey hunters, as it allows for that extra power.



Troops - Again, the most cost-effective troop choice, and probably the best in the game. I chose 8-man squads to allow a wolf guard and rune priest to join each squad in their rhino. The Mark of the Wulfen should be kind of obvious, D6+1 rending attacks instead of just 1! Of course take it! The Wolf Standard in each squad may not seem like much, but it is good in that it leats you re-roll all dice rolls of 1 in one assault face a game. That includes armour saves.


Fast Attack - Probably one of the most versatile choices, the Landspeeders as I have them outfitted are great for tank busting or light infantry slaying.


Heavy Support - Once again, most cost-effective! The Layout for Long Fangs will vary, but there is nothing bad about 10 Missile Launchers, as they are probably the most versatile choice. The Razorbacks are just personal preference to add some more anti-tank into the mix.






Basically, my list takes all the most cost effective units in the codex and maximizes on them. 2 psykers, along with 45 space marines with 5 tanks and 2 skimmers is nothing to look down upon!

A Start

Welcome to the new Brothers and Rivals blog! This blog will be all about Warhammer 40k, with army lists, tactics, guides, and all around fun! This is my first blog, so please be patient while I get used to running a blog. I hope to have this blog being updated every day, but for now, we will see what comes! I hope this becomes a great 40k resource for all you Warhammer 40k fans!