Showing posts with label space wolves. Show all posts
Showing posts with label space wolves. Show all posts
Thursday, February 17, 2011
WHAAAAT?!?!?!
I have sold my Space Wolves. I know, I know, they are a great army! I also really enjoyed playing as them. They were a great break from the Tau Empire. However, I realized that I needed to get back on the ball and finish my Tau army and learn how to play with them well before starting another army. So, my entire focus is now on the Tau! Expect tactics, army lists, and info on my first every tournament with the Tau, coming soon! Also, you might hear about the tournament from the Space Marines view as well, because a friend of mine and I both may be going. Stay posted!
Friday, January 21, 2011
Space Wolves: Basic 1500 point army list
This is my basic Space Wolves army list:
HQ
Rune Priest: 120
Wolftooth Necklace, Chooser of the Slain, Living Lightning, Storm Caller
Rune Priest: 115
Wolftooth Necklace, Meltabombs, Living Lightning, Jaws of the World Wolf
ELITES
Wolf Guard Pack: 129
3 Wolf Guard with Combi-melta and Power Fist
TROOPS
Grey Hunters Pack: 185
8 Hunters, meltagun, Wolf Standard, Mark of the Wulfen, Rhino
Grey Hunters Pack: 185
8 Hunters, meltagun, Wolf Standard, Mark of the Wulfen, Rhino
Grey Hunters Pack: 185
8 Hunters, meltagun, Wolf Standard, Mark of the Wulfen, Rhino
FAST ATTACK
Landspeeder - 70
Multi-Melta, Heavy Flamer
Landspeeder - 70
Multi-Melta, Heavy Flamer
HEAVY SUPPORT
Long Fangs Pack : 215 points
1 Squad Leader, 5 Long Fangs with Missile Launchers, Razorback w/ TL Lascannon
Long Fangs Pack : 215 points
1 Squad Leader, 5 Long Fangs with Missile Launchers, Razorback w/ TL Lascannon
Total: 1495
Now to go over my choices for my basic army.
HQ - the Rune Priest is probably the most cost-effective HQ that the Space Wolves can use. Cheap, with a force weapon and a pick of two of some of the greatest psychic powers in the game! The wargear that I have given the rune priests is to keep them individual while beefing up their abilities at the same time.
Elites - Nothing special here, just three wolf guard to be split up to go with my grey hunters. Powerfist is probably the best option to take when having wolf guard lead grey hunters, as it allows for that extra power.
Troops - Again, the most cost-effective troop choice, and probably the best in the game. I chose 8-man squads to allow a wolf guard and rune priest to join each squad in their rhino. The Mark of the Wulfen should be kind of obvious, D6+1 rending attacks instead of just 1! Of course take it! The Wolf Standard in each squad may not seem like much, but it is good in that it leats you re-roll all dice rolls of 1 in one assault face a game. That includes armour saves.
Fast Attack - Probably one of the most versatile choices, the Landspeeders as I have them outfitted are great for tank busting or light infantry slaying.
Heavy Support - Once again, most cost-effective! The Layout for Long Fangs will vary, but there is nothing bad about 10 Missile Launchers, as they are probably the most versatile choice. The Razorbacks are just personal preference to add some more anti-tank into the mix.
Basically, my list takes all the most cost effective units in the codex and maximizes on them. 2 psykers, along with 45 space marines with 5 tanks and 2 skimmers is nothing to look down upon!
HQ
Rune Priest: 120
Wolftooth Necklace, Chooser of the Slain, Living Lightning, Storm Caller
Rune Priest: 115
Wolftooth Necklace, Meltabombs, Living Lightning, Jaws of the World Wolf
ELITES
Wolf Guard Pack: 129
3 Wolf Guard with Combi-melta and Power Fist
TROOPS
Grey Hunters Pack: 185
8 Hunters, meltagun, Wolf Standard, Mark of the Wulfen, Rhino
Grey Hunters Pack: 185
8 Hunters, meltagun, Wolf Standard, Mark of the Wulfen, Rhino
Grey Hunters Pack: 185
8 Hunters, meltagun, Wolf Standard, Mark of the Wulfen, Rhino
FAST ATTACK
Landspeeder - 70
Multi-Melta, Heavy Flamer
Landspeeder - 70
Multi-Melta, Heavy Flamer
HEAVY SUPPORT
Long Fangs Pack : 215 points
1 Squad Leader, 5 Long Fangs with Missile Launchers, Razorback w/ TL Lascannon
Long Fangs Pack : 215 points
1 Squad Leader, 5 Long Fangs with Missile Launchers, Razorback w/ TL Lascannon
Total: 1495
Now to go over my choices for my basic army.
HQ - the Rune Priest is probably the most cost-effective HQ that the Space Wolves can use. Cheap, with a force weapon and a pick of two of some of the greatest psychic powers in the game! The wargear that I have given the rune priests is to keep them individual while beefing up their abilities at the same time.
Elites - Nothing special here, just three wolf guard to be split up to go with my grey hunters. Powerfist is probably the best option to take when having wolf guard lead grey hunters, as it allows for that extra power.
Troops - Again, the most cost-effective troop choice, and probably the best in the game. I chose 8-man squads to allow a wolf guard and rune priest to join each squad in their rhino. The Mark of the Wulfen should be kind of obvious, D6+1 rending attacks instead of just 1! Of course take it! The Wolf Standard in each squad may not seem like much, but it is good in that it leats you re-roll all dice rolls of 1 in one assault face a game. That includes armour saves.
Fast Attack - Probably one of the most versatile choices, the Landspeeders as I have them outfitted are great for tank busting or light infantry slaying.
Heavy Support - Once again, most cost-effective! The Layout for Long Fangs will vary, but there is nothing bad about 10 Missile Launchers, as they are probably the most versatile choice. The Razorbacks are just personal preference to add some more anti-tank into the mix.
Basically, my list takes all the most cost effective units in the codex and maximizes on them. 2 psykers, along with 45 space marines with 5 tanks and 2 skimmers is nothing to look down upon!
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